Subjects

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Computing

Computing

Intent

Our core aims for ICT are to ensure that all children:

Navigate a website successfully

Use all technology efficiently and creatively

Can touch type at a speedy pace

Use ICT for effective and appropriate communication

Understand what algorithms are

Use logical reasoning to predict the behaviour of apps and programs

Create, organise, store, manipulate and retrieve digital content

Use search technologies effectively to research topics across the broader curriculum

Understand how computer networks allow for communication and collaboration with the wider community

Develop problem solving skills to debug programs

Develop skills needed to participate in and contribute positively to an ever connected society now and in the future

Develop a positive sense of self and interact ethically with the wider community online

Implementation

We believe the following are key ingredients in developing computer literate students at Sayes Court: familiarising students with various technologies from an early age; teaching students to navigate and troubleshot a computer effectively; allowing students to use ICT for both research projects and creative projects; encouraging students to use ICT to present their schoolwork in various subjects to their teachers and peers; providing students with engaging resources that teach ICT skills such as coding.

What this looks like in practice: 

All children will have access to iPads from an early age and learn how to navigate them successfully.

Student’s in older years will have access to a computer suite where they are first taught basic computer skills (should this be required for the individual) followed by more creative projects such as creating games and art.

Students will be encouraged to use ICT to assist with projects across the curriculum, in ways such as researching and presenting their work.

Different robotic devices will be rolled out throughout the school to all classes that encourage the development of coding skills at various difficulties.

Schemes, programme and resources used to support ICT:

Kapow Computing Scheme

Impact:

The impact of our reading curriculum is as follows:

Pupils will discover with awe and wonder the power of the digital age and reflect on the amazing advances in ICT today.

They will have the ability to use ICT safely and ethically, and remain safe and vigilant online.

They will be inspired to be creative and communicate their ideas in a variety of ways.

Progression of Skills and Knowledge

Computing Topics by Year Groups

Year group

Nursery

Reception

Year 1

Year 2

Year 3

Year 4

Year 5

Year 6

Autumn 1

 

 

Computing Systems and Networks

 

Improving Mouse Skills

 

Computing Systems and Networks

 

What is a computer?

 

Computing Systems and Networks

 

Networks and the Internet

Computing Systems and Networks

 

Collaborative Learning

 

Computing Systems and Networks

 

Search Engines

 

Computing Systems and Networks

 

Bletchley Park

 

Autumn 2

Computing Systems and Networks

 

Using an iPad

 

 

 

Computing Systems and Networks

 

Using a computer

 

 

 

Programming 1

 

Algorithms unplugged

 

 

 

 

Programming 1

 

Algorithms and debugging

 

 

 

Programming 1

 

Programming: Scratch

 

 

 

Programming 1

 

Further coding with Scratch

 

Programming 1

 

Programming Music

 

 

 

Programming 1

 

Intro into Python

 

 

 

 

Spring 1

Programming 1

 

What are instructions?

 

 

 

Programming 1

 

All about Instructions

 

 

 

Skills Showcase

 

Rocket to the Moon

 

 

 

 

Computing Systems and Networks 2

 

Word Processing

 

 

 

 

Computing Systems and Networks 2

 

Emailing

 

 

Creating Media

 

Website Design

 

 

 

 

 

Data Handling

 

Mars Rover 1

 

 

 

 

Data Handling

 

Big Data 1

 

Spring 2

Computing Systems and Networks

 

Paint

 

 

Computing Systems and Networks

 

Exploring Hardware

 

 

 

Programming 2

 

Programming Bee-Bots

 

 

 

Programming 2

 

Programming ScratchJr

 

 

 

Computing Systems and Networks 3

 

Journey inside a Computer

 

 

 

Skills Showcase

 

HTML

 

Creating Media

 

Stop Motion Animation

 

Creating Media

 

History of Computers

 

Summer 1

Programming 2

 

Programming a Bee-Bot using a Tactile

 

Programming 2

 

Programming Bee-Bots

 

 

Creating Media

 

Digital Imagery

 

 

 

 

Creating Media

 

Stop Motion

 

 

 

 

Creating Media

 

Video Trailers

 

 

 

Programming 2

 

Computational Thinking

 

 

 

 

Programming 2

 

Micro:bit

 

 

 

Data Handling

 

Bit Data 2

 

 

 

Summer 2

Programming 3

 

Programming an Early Years Roamer

 

 

Data Handling

 

Introduction to Data

 

 

 

Data Handling

 

Introduction to Data

 

 

 

 

Data Handling

 

International Space Station

 

 

Data Handling

 

Comparison Cards Databases

 

 

 

 

Data handling

 

Investigating weather

 

 

 

 

Skills Showcase

 

Mars Rover 2

 

 

 

Skills Showcase

 

Inventing a Product

 

 

 

 

Online Safety is taught in each class throughout the year.

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